I am a Software Engineer with a passion for creating detail-oriented systems and immersive experiences across both gaming and software domains. With 4 years of experience in the software engineering and in game development industry, I have honed my expertise in programming, backend development, Unity and Unreal Engine development, and team leadership, while also expanding my skills in software engineering principles and system optimization.
In my free time, I enjoy playing video games, trying out new recipes, reading about human history, and refining my problem-solving skills.
This website serves as a platform to showcase my work and connect with like-minded professionals or clients.
I am currently working towards my Bachelor's degree in Computer Science from Southern Utah University as a Junior.
During my time here, I gained a strong foundation in programming, data structures, algorithms, system design, operating systems, and computer architecture.
Currently I am planning to graduate in Spring 2026
I am currently working towards my Bachelor's degree in Software Development from Southern Utah University as a Junior.
During my time here, I gained a strong foundation in software development life cycles, object-oriented programming, software testing and version control systems.
Currently I am planning to graduate in Spring 2026
Role: Software Engineer Intern
October 2024 - Current
At Idori, I work as a Software Engineering Intern, focusing on developing educational games that teach environmental topics. My role involves creating engaging game mechanics, ensuring a fun and meaningful learning experience, and collaborating with a multidisciplinary team to deliver impactful projects.
Role: Tier 2 IT Technician
August 2023 - Current
I specialized in advanced technical support, including managing DHCP tables, performing system revisions, and conducting security checks. I enrolled various certificates for staff PCs, resolved malware and malicious software issues, and provided customer support. My role also involved collaborating with teams to optimize IT workflows.
Role: Lead Programmer
July 2024 - September 2024
I managed a team of 3 programmers, overseeing code reviews, creating programming tasks, and writing technical documentation for our scripts. I created a comprehensive guide for technical documentation, established coding standards for the project, and handled GitHub pushes and merge conflict resolutions.
Role: Software Programmer (Summer Intern)
May 2024 - July 2024
At P1 Games, I contributed by creating puzzles, writing comprehensive code documentation, and completing tasks assigned by the team leader. I also collaborated with fellow programmers to identify and resolve bugs in our code, ensuring smooth progress on project goals.
Role: Unity Developer Intern
May 2024 - August 2024
At Kwaza Games, I implemented 3D player models into Unity, created 3D models and animations, worked with a large scale unity project, and collaborated with multiple teams to ensure our work was on line with our project goals. My role bridged technical and creative aspects to support seamless development.
Role: Lab Technician Intern
May 2024 - August 2024
As a Lab Technician Intern at Southern Utah University, I gained hands-on experience with lab devices. During this internship, I developed skills in Jamf, AntiFreeze, DHCP mac address enrollment, device enrollment, and printer network configuration. During this internship I gained crucial experience on SUU's devices.
Role: Tier 1 IT Technician
May 2023 - August 2023
As a Tier 1 Technician Intern at Southern Utah University, I provided front-line support through phone calls and walk-ins, assisting users with Wi-Fi enrollment, resolving basic technical issues, and ensuring secure account access by verifying user identities. This role honed my customer service and troubleshooting skills.
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